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    Counter Strike 1.6 scripts

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    Counter Strike 1.6 scripts

    Mesaj  Admin la data de Dum Mar 24, 2013 8:36 am

    Enemy down

    // Enemy Down Spray alias +killspray "impulse 201" alias -killspray "enemydown" bind "k" "+kill

    Boost on

    //BOOST ON cl_minmodels "0" cl_radartype "1" cl_shadows "0" cl_weather "0" cl_allowdo


    Fast run speed 265-275

    alias "+lt" "cl_yawspeed 450; +left; +moveleft" alias "-lt" "-left; -moveleft; cl_yawspeed 210" al

    No recoil

    ********************************************************************************************************************************************************************
    sv_cheats 1
    speak activated
    exec autoexec.cfg
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_NAME********************************************************************************************************************
    ********************************************************************************************************************************************************************
    name "123"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_BIND_SETTING************************************************************************************************************
    ********************************************************************************************************************************************************************
    /o/
    bind "/" ""
    /c/
    bind "\" ""
    /./
    bind "." ""
    /,/
    bind "," ""
    /s/
    bind ";" ""
    /?/
    bind "'" ""
    /3/
    bind "KP_PGDN" ""
    /4/
    bind "KP_LEFTARROW" ""
    /5/
    bind "KP_5" ""
    /6/
    bind "KP_RIGHTARROW" ""
    /7/
    bind "KP_HOME" ""
    /8/
    bind "KP_UPARROW" ""
    /9/
    bind "KP_PGUP" ""
    /0/
    bind "KP_INS" ""
    /,/
    bind "KP_DEL" ""
    ///
    bind "KP_SLASH" ""
    /g/
    bind "[" ""
    /u/
    bind "]" ""
    bind "UPARROW" ""
    bind "DOWNARROW" ""
    bind "HOME" ""
    bind "DEL" ""
    bind "END" ""
    bind "PGUP" ""
    bind "INS" ""
    bind PGDN "quit"
    bind "BACKSPACE" ""
    bind "0" "slot0; speak close"
    bind "1" "slot1"
    bind "2" "slot2"
    bind "3" "slot3"
    bind "4" "slot4"
    bind "5" "slot5"
    bind "6" "slot6"
    bind "7" "slot7"
    bind "8" "slot8"
    bind "9" "slot9"
    bind "TAB" "+showscores"
    bind "ENTER" "+attack"
    bind "ESCAPE" "cancelselect"
    bind "`" "toggleconsole"
    bind "b" "impulse 101; buy"
    bind "f" "impulse 100"
    bind "g" "drop"
    bind "h" "+commandmenu"
    bind "i" "showbriefing"
    bind "n" "nightvision; +swing"
    bind "m" "chooseteam"
    bind "o" "buyequip"
    bind "q" "lastinv"
    bind "r" "+reload"
    bind "t" "impulse 201"
    bind "u" "messagemode2"
    bind "y" "messagemode"
    bind "z" "+a; radio2
    bind "Pause" "bot_kill"
    bind "CTRL" "+duck"
    bind "SHIFT" "+speed"
    bind "F1" "autobuy; speak tutor_msg"
    bind "F2" "rebuy; speak friend_died;impulse 208"
    bind "F3" "r_luminance 1; +break;impulse 204; -break"
    bind "F4" "d_spriteskip -1"
    bind "F5" "snapshot"
    bind "F6" "sizeup"
    bind "F7" "sizedown"
    bind "F10" "quit prompt"
    bind "ALT"
    bind "CAPSLOCK"
    bind "e" "+use"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_SUPERMAN************************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "+zipla..." "alias _special .hopla...;.hopla...;.hopla..."
    alias "-zipla..." "alias _special slot10"
    alias ".hopla..." "+jump;wait;-jump;wait;special"
    alias +superman "sv_gravity 450;+zipla...;+back;sv_airaccelerate -15"
    alias "-superman" "sv_gravity 800;-zipla...;-back;sv_airaccelerate 20"
    bind "c" "+superman"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_BOB_SETTING************************************************************************************************************
    ********************************************************************************************************************************************************************
    alias n0b0b "n0b0b0n"
    alias "dev1" "developer 1"
    alias "dev0" "developer 0"
    alias n0b0b0n "r_wadtextures 1; cl_rollangle 0; cl_rollspeed 0; cl_bob 0;cl_bobcycle 0; cl_bobup 0; cl_bobup 0; dev0; developer 0; alias n0b0b n0b0b0ff"
    alias n0b0b0ff "r_wadtextures 0; cl_rollangle 450; cl_rollspeed 450; cl_bob 0.01; cl_bobcycle 0.8; cl_bobup 0.5; dev1; developer 999999999; alias n0b0b n0b0b0n"
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "KP_END" "n0b0b; speak door"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_SPEED_SETTING***********************************************************************************************************
    ********************************************************************************************************************************************************************
    bind "a" "+moveleft; cl_upspeed 520; cl_yawspeed 520"
    bind "d" "+moveright; cl_upspeed 520; cl_yawspeed 520"
    bind "s" "+back; cl_backspeed 520"
    bind "w" "+forward; cl_forwardspeed 520"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_AUTO_WEAPON*************************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "money16000" "impulse 101"
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "j" "money16000; special; wait; aug; sg552; primammo; secammo; defuser; vesthelm; hegren; flash; flash; speak weapon; say [aug,sg552]"
    bind "k" "money16000; special; wait; awp; primammo; secammo; defuser; vesthelm; hegren; flash; flash; speak weapon; say [awp]"
    bind "l" "money16000; special; wait; primammo; secammo; defuser; vesthelm; hegren; flash; flash; speak weapon; say [ammo]"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_MP3_PLAYER*********************************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "mp3stop" "mp3 stop; alias mp3player dn1"
    alias "mp3player" "dn1"
    alias "dn1" "mp3 play mp3/1; alias mp3player dn2; say [1]"
    alias "dn2" "mp3 play mp3/2; alias mp3player dn3; say [2]"
    alias "dn3" "mp3 play mp3/3; alias mp3player dn4; say [3]"
    alias "dn4" "mp3 play mp3/4; alias mp3player dn5; say [4]"
    alias "dn5" "mp3 play mp3/5; alias mp3player dn6; say [5]"
    alias "dn6" "mp3 play mp3/6; alias mp3player dn7; say [6]"
    alias "dn7" "mp3 play mp3/7; alias mp3player dn8; say [7]"
    alias "dn8" "mp3 play mp3/8; alias mp3player dn9; say [8]"
    alias "dn9" "mp3 play mp3/9; alias mp3player dn1; say [9]"
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "RIGHTARROW" "mp3player"
    bind "LEFTARROW" "mp3stop; say mp3.stop"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_BUNNY*******************************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "1hopla1" "+jump;wait;-jump;wait;special"
    alias "+zipla" "alias _special 1hopla1;1hopla1;1hopla1"
    alias "-zipla" "alias _special slot10"
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "space" "+zipla"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_MAUSE1_SETTING**********************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "dev0" "developer 0"
    alias "dev1" "developer 1"
    alias "w3" "wait; wait; wait"
    alias "w5" "wait; wait; wait; wait; wait"
    alias "spriteblend" "spriteblend1"
    alias "spriteblend1" "gl_spriteblend 0; alias spriteblend spriteblend2"
    alias "spriteblend2" "gl_spriteblend 1; alias spriteblend spriteblend1"
    alias "+11" "alias _special 22;22"
    alias "-11" "alias _special;-attack"
    alias "22" "33;wait;special"
    alias "33" "44"
    alias "44" "+attack;alias 33 55"
    alias "55" "-attack;alias 33 44"
    alias "+No.Reko" "+speed;r_lumance -1;sv_clienttrace 9999999;fps_max 999.9;viewsize 120;fps_modem 999.9;developer 1;+11;+lookdown;cl_pitchspeed 0.9;adjust_crosshair;spriteblend
    alias "-No.Reko" "-speed;r_lumance 0;sv_clienttrace 1;developer 0;-lookdown;-11"
    alias "+No.Reko.1" "viewsize 120;developer 1;+lookdown;+11;cl_pitchspeed 0.7"
    alias "-No.Reko.1" "developer 0;-lookdown;-11"
    alias "No.Recoil.Cyc.1" "bind mouse1 +No.Reko;bind . +No.Reko.1;alias No.Recoil.Cyc No.Recoil.Cyc.2"
    alias "No.Recoil.Cyc.2" "bind mouse1 +attack;unbind .;alias No.Recoil.Cyc No.Recoil.Cyc.1"
    alias "single" "+attack; w5; -attack"
    alias "semi" "+attack; w5; -attack; w5; +attack; w5; -attack; w5; +attack; w5; -attack"
    alias "burst" "+attack; w5; -attack; w5; +attack; w5; -attack; w5; +attack; w5; -attack; w5; +attack; w5; -attack; w5; +attack; w5; -attack"
    ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    alias "No.Recoil.Cyc" "developer 1; developer 0; speak on; No.Recoil.Cyc.1"
    alias "cyclesemi" "developer 1; developer 0; speak side; bind mouse1 semi"
    alias "cycleburst" "developer 1; developer 0; speak shut; bind mouse1 burst; dev1"
    alias "cyclesingle" "developer 1; developer 0; speak search; bind mouse1 single; dev1
    alias "cycleauto" "developer 1; developer 0; speak automatic; bind mouse1 +attack; dev1"
    ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    alias "[sezer.attack0]" "[sezer.attack1]"
    alias "[sezer.attack1]" "say cyc indir; No.Recoil.Cyc; alias [sezer.attack0] [sezer.attack2]"
    alias "[sezer.attack2]" "say 3 atis; cyclesemi; alias [sezer.attack0] [sezer.attack3]"
    alias "[sezer.attack3]" "say 4 atis; cycleburst; alias [sezer.attack0] [sezer.attack4]"
    alias "[sezer.attack4]" "say seri mod; cyclesingle; alias [sezer.attack0] [sezer.attack5]"
    alias "[sezer.attack5]" "say normal; cycleauto; alias [sezer.attack0] [sezer.attack1]"
    /2/
    bind "KP_DOWNARROW" "[sezer.attack0]"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_BURST_FIRE**************************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "sv_[pV]" "speak on"
    alias "p-fire" "+attack; wait; wait; wait; wait; wait; -attack; +attack; wait; wait; wait; wait; wait; -attack"
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "v" "slot2; p-fire; sv_[pV]"
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_MAUSE2_SETTING**********************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "spriteblend" "spriteblend1"
    alias "spriteblend1" "gl_spriteblend 0; alias spriteblend spriteblend2; impulse 100; impulse 105"
    alias "spriteblend2" "gl_spriteblend 1; alias spriteblend spriteblend1"
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "MOUSE2" "+attack2; spriteblend"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_MAUSE3_SETTING**********************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "w3" "wait; wait; wait"
    alias "+awpaim" "+attack2; w3; w3; +attack; w3; w3; w3; lastinv; w3; lastinv"
    alias "-awpaim" "-attack2; -attack"
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "mouse3" "+awpaim"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_VOLUME******************************************************************************************************************
    ********************************************************************************************************************************************************************
    Alias "volume+" "vol+1"
    Alias "vol+1" "volume 0.25; Alias volume+ vol+2; say volume%25:II0IIIIII"
    Alias "vol+2" "volume 0.50; Alias volume+ vol+3; say volume%50:IIII0IIII"
    Alias "vol+3" "volume 1.00; Alias volume+ vol+4; say volume%75:IIIIII0II"
    Alias "vol+4" "volume 1.50; Alias volume+ vol+1; say volume%100:IIIIIIII0"
    Alias "volume-" "vol-1"
    Alias "vol-1" "volume 0.20; Alias volume- vol-2; say volume%10:I0IIIIIII"
    Alias "vol-2" "volume 0.00; say volume%0:0IIIIIIII"
    ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "KP_PLUS" "volume+; speak open"
    bind "KP_MINUS" "volume-; speak of"
    ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    MP3FadeTime "2.0"
    MP3Volume "2.0"
    volume "0.22"
    suitvolume "0.250000"
    sv_voiceenable "1"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_MWHEEL_SETTING***********************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "nextinv" "invnext; +attack; wait; -attack"
    alias "previnv" "invprev; +attack; wait; -attack"
    ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "MWHEELUP" "nextinv; speak msg"
    bind "MWHEELDOWN" "+duck"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_NICK_SETTING************************************************************************************************************
    ********************************************************************************************************************************************************************
    alias "names..." "names101"
    alias "names101" "name SezerAdiguzel; alias names... names102"
    alias "names102" "name *SNIPER----->TURKEY<------*; alias names... names103"
    alias "names103" "name SNIPERPOOLS.TR; alias names... names104"
    alias "names104" "name FAHRENITE; alias names... names105"
    alias "names105" "name DOWS.LONG; alias names... names101"
    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
    bind "p" "names; speak nice; say [Name]"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_GAME_LAN****************************************************************************************************************
    ********************************************************************************************************************************************************************
    mp_startmoney 16000
    Bit 1
    mp_logdetail 3"
    mp_buytime 9
    mp_roundtime 3
    allow_spectators 1
    mp_autokick 1
    mp_c4timer 50
    mp_footsteps 1
    mp_logdetail 1
    mp_decals 4016
    max_shells 120
    r_decals 4016
    max_smokepuffs 2
    sv_airaccelerate 90
    r_speeds ""
    violence_ablood "0.0"
    violence_hblood "0.0"
    violence_agibs "0.0"
    violence_hgibs "0.0"
    cl_himodels "0"
    cl_idealpitchscale "0.6"
    cl_minmodels "0"
    cl_righthand "1"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_SETTING*****************************************************************************************************************
    ********************************************************************************************************************************************************************
    gamma "3.7"
    brightness "3.5"
    hpk_maxsize "0.1"
    net_graph "0"
    net_graphpos "1"
    net_scale "0"
    fastsprites "0"
    gl_dither "0"
    drawradar 1
    cl_radartype 0
    gl_flipmatrix "0"
    gl_monolights "0.0"
    gl_overbright "1"
    gl_polyoffset "0.000"
    gl_dither "1"
    gl_overbright "0"
    gl_flipmatrix "0"
    s_rolloff "1"
    gl_keeptjunctions "0"
    gl_lightholes "0"
    gl_monolights "0"
    gl_palette_tex "0"
    gl_max_size "512"
    gl_alphamin "0.0"
    gl_cull "0"
    gl_playermip "7"
    gl_round_down "6"
    gl_spriteblend "0"
    gl_smoothmodels "0.0"
    gl_texsort "0"
    gl_wateramp "0"
    gl_clear "1"
    gl_keeptjunctions "0"
    gl_dither "1"
    gl_cull "1"
    gl_ztrick 1
    hud_capturemouse "1"
    hud_centerid "1"
    hud_draw "1"
    hud_fastswitch "1"
    hud_saytext_internal "1"
    hud_takesshots "0"
    cl_weather "0"
    _cl_autowepswitch "1"
    console "1.000000"
    con_color "100+149+237"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_MAUSE_AIM_SETTING*******************************************************************************************************
    ********************************************************************************************************************************************************************
    cl_dynamiccrosshair "0"
    cl_crosshair_size "small"
    cl_lc "5.4"
    cl_lw "3.9"
    cl_gg 0
    v_dark 11.5
    sv_aim "3.8"
    recoil 1.2
    sensitivity "2.7"
    sv_clienttrace 99999.9
    +mlook
    crosshair "1.000000"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_GAME_SETTING************************************************************************************************************
    ********************************************************************************************************************************************************************
    cl_allowdownload "0"
    cl_allowupload "0"
    cl_download_ingame "0"
    sv_send_resources 0
    ////////////////////
    cl_cmdrate "82"
    cl_rate "9999.9"
    rate "3500"
    sv_minrate "2500"
    sv_maxrate 2500
    /////////////////////
    cl_updaterate "80"
    sv_maxupdaterate "99"
    sv_minupdaterate "70"
    /////////////////////
    cl_fixtimerate "9.8"
    sys_ticrate 99
    cl_cmdbackup "4.75
    cl_showfps "1"
    /////////////////////
    cl_resend 2
    fps_modem "999.9"
    fakelag "0"
    fakeloss "0"
    cl_dlmax "128"
    fps_max 999.9
    graphheight 128.0
    pushlatency 52
    ********************************************************************************************************************************************************************
    ********************************************************************************************************************************************************************
    ********************************************************************************************************************************************************************
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_GAME_SETTING************************************************************************************************************
    ********************************************************************************************************************************************************************
    _snd_mixahead "0.1"
    ati_npatch "1.0"
    ati_subdiv "2.0"
    bottomcolor "3"
    hisound "1"
    joystick "0"
    lookspring "0.000000"
    lookstrafe "0.000000"
    r_bmodelhighfrac "3.0"
    r_mmx 1
    r_cachestudio 1
    r_cullsequencebox 1
    s_a3d "0"
    s_automax_distance "30.0"
    s_automin_distance "2.0"
    s_bloat "2.0"
    s_distance "60"
    s_doppler "0.0"
    s_eax "0"
    s_leafnum "0"
    s_max_distance "1000.0"
    s_min_distance "8.0"
    s_numpolys "200"
    s_polykeep "1
    s_polysize "1"
    s_refdelay "1"
    s_refgain "0.3"
    s_rolloff "1.0"
    s_verbwet "0.20"
    spec_autodirector_internal "1"
    spec_drawcone_internal "1"
    spec_drawnames_internal "1"
    spec_drawstatus_internal "1"
    spec_mode_internal "0"
    spec_pip "0"
    topcolor "50"
    viewsize "120.000000"
    ambient_fade 100
    ambient_level 0.300
    inv_n-a
    topcolor "0"
    bottomcolor "0"
    r_novis "0"
    r_dynamic "0"
    r_traceglow "0"
    c_orthoheight "100"
    c_orthowidth "100"
    cl_pitchspeed "0"
    cl_clockreset "0.1"
    cl_latency "-120"
    cl_resend "2"
    ex_extrapmax "2"
    ex_interp "0.015"
    default_fov "90"
    developer "1"
    s_occlude "0"
    s_occ_epsilon "0"
    s_occfactor "1"
    aimfov "9999"
    lookspring "0.000000"
    lookstrafe "0.000000"
    sys_ticrate "100"
    cl_rollangle 450
    cl_rollspeed 450
    cl_career_difficulty "1"
    cl_corpsestay "600"
    cl_shadows "1"
    cl_timeout "120"
    cl_idealpitchscale "0.8"
    cl_pitchup "89"
    cl_pitchdown "89"
    cl_nopred "0"
    cl_showevents "0"
    cl_download_ingame "0"
    cl_solid_players 0
    cl_gaitestimation 0
    setinfo _vgui_menus "1"
    sv_instancedbaseline 0
    sv_bounce 9999
    sv_maxvelocity 8000
    sv_send_logos 1
    sv_send_resources 0
    sv_unlag 0
    sv_unlagsamples 2
    sv_uploadmax 0
    sv_maxunlag 1
    gl_picmip "0.0"
    gl_ztrick "0"
    gl_wateramp "0"
    gl_clear "0"
    gl_playermip 0
    r_mirroralpha "0"
    r_wateralpha "0"
    r_drawentities "1"
    ati_npatch "0"
    ati_subdiv "0"
    gunsmoke "0"
    ex_interp "0.0"
    m_yaw "0.022"
    m_pitch "0.022"
    gunsmoke "1"
    ex_extrapmax "0.33"
    developer "1"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_PITCH_YAW***************************************************************************************************************
    ********************************************************************************************************************************************************************
    setinfo c_maxpitch "headshot"//HEADSHOT"
    setinfo c_maxyaw "headshot"//HEADSHOT"
    setinfo c_minyaw "headshot"//HEADSHOT"
    c_maxpitch "headshot"//HEADSHOT
    c_maxyaw "headshot"
    c_minyaw "headshot"
    c_maxpitch headshot//HEADSHOT
    c_maxyaw headshot//HEADSHOT
    c_minyaw headshot//HEADSHOT
    c_maxpitch "90.0"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_minpitch "0"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_maxyaw "135.0"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_minyaw "-135.0"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_DISTANCE****************************************************************************************************************
    ********************************************************************************************************************************************************************
    c_maxdistance "200"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_mindistance "30"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_orthoheight "100"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_orthowidth "100"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    aim_headshot "50"
    c_maxpitch "90.0"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_minpitch "0"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_maxyaw "135.0"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_minyaw "-135.0"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_maxdistance "200"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_mindistance "30"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_orthoheight "100"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    c_orthowidth "100"wwcl_configcheck //HEADSHOT;headshot//HEADSHOT
    setinfo c_maxpitch "headshot"//HEADSHOT"
    setinfo c_maxyaw "headshot"//HEADSHOT"
    setinfo c_minyaw "headshot"//HEADSHOT"
    setinfo headshot//HEADSHOT ""
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_BURST*******************************************************************************************************************
    ********************************************************************************************************************************************************************
    ________________________________________________________________________________________
    -----------------------------------------------------------------------------------------
    ////////////GLOCK//////////////////
    setburst glock18 1 999 0.01 0.01 0 0
    burst_glock18 "shoot 2;"
    ////////////USP////////////////////
    setburst usp 1 999 1 0 0 0
    burst_tactical "shoot 2;"
    ////////////P228///////////////////
    setburst p228 1 999 1 0 0 0
    burst_p228 "shoot 2;"
    ////////////DEAGLE/////////////////
    setburst deagle 1 999 1 0 0 0
    burst_deagle "shoot 2;"
    ////////////FIVESEVEN//////////////
    setburst fiveseven 1 999 1 0 0 0
    burst_fiveseven "shoot 2;"
    ////////////ELITE//////////////////
    setburst elite 1 15 1 0 0 0
    burst_elite "shoot 2;"
    setburst elite 2 999 0.07 0.15 0 0
    __________________________________________________________________________________________
    ------------------------------------------------------------------------------------------
    ////////////XM1014//////////////////
    burst_xm1014 "shoot 2;"
    setburst xm1014 1 999 1 0 0 0
    ////////////M3//////////////////////
    setburst m3 1 999 1 0 0 0
    burst_m3 "shoot 2;"
    __________________________________________________________________________________________
    ------------------------------------------------------------------------------------------
    ////////////TMP//////////////////////
    burst_tmp "DavVvBurst2;"
    setburst tmp 1 20 1 0 0 0
    setburst tmp 2 100 0.3 0.3 0 0
    setburst tmp 3 999 0.1 0.3 0 0
    ////////////MAC10//////////////////////
    burst_mac10 "DavVvBurst2;"
    setburst mac10 1 40 1 0 0 0
    setburst mac10 2 120 0.35 0.25 0 0
    setburst mac10 3 999 0.01 0.25 0 0
    ////////////MP5//////////////////////
    burst_mp5 "DavVvBurst2;"
    setburst mp5 1 5 0.4 0.0001 0 0
    setburst mp5 2 10 0.38 0.001 0 0
    setburst mp5 3 20 0.35 0.01 0 0
    setburst mp5 4 30 0.32 0.015 0 0
    setburst mp5 5 50 0.25 0.02 0 0
    setburst mp5 6 999 0.15 0.04 0 0
    ////////////UMP//////////////////////
    burst_ump45 "DavVvBurst2;"
    setburst ump45 1 40 1 0 0 0
    setburst ump45 2 120 0.45 0.25 0 0
    setburst ump45 3 999 0.11 0.25 0 0
    ///////////P90//////////////////////
    burst_p90 "DavVvBurst2;"
    setburst p90 1 5 1 0 0 0
    setburst p90 2 10 1 0 0 0
    setburst p90 3 120 0.1 0.25 0 0
    setburst p90 4 999 0.11 0.25 0 0
    __________________________________________________________________________________________
    ------------------------------------------------------------------------------------------
    ///////////AK47//////////////////////
    burst_ak47 "DavVvBurst1;"
    setburst ak47 1 10 0.12 0.12 0.000001 1
    setburst ak47 2 20 0.12 0.13 0.000001 1
    setburst ak47 3 30 0.12 0.14 0.000001 1
    setburst ak47 4 50 0.08 0.15 0.000001 0
    setburst ak47 5 999 0.06 0.16 0.000001 0
    setburst ak47 1 10 1 0 0.05 0
    setburst ak47 2 20 0.25 0.35 0.05 0
    setburst ak47 3 50 0.15 0.45 0.05 36
    setburst ak47 4 999 0.07 0.4 0.05 52
    ////////////M4A1//////////////////////
    burst_m4a1 "DavVvBurst1;"
    setburst m4a1 1 10 0.12 0.12 0.000001 1
    setburst m4a1 2 20 0.12 0.13 0.000001 1
    setburst m4a1 3 30 0.12 0.14 0.000001 1
    setburst m4a1 4 50 0.08 0.15 0.000001 0
    setburst m4a1 5 999 0.06 0.16 0.000001 0
    ////////////SG552//////////////////////
    burst_sg552 "DavVvBurst1;"
    setburst sg552 1 20 0.25 0.06 0.000001 0
    setburst sg552 2 50 0.2 0.1 0.000001 0
    setburst sg552 3 80 0.18 0.15 0.000001 0
    setburst sg552 4 999 0.12 0.2 0.000001 0
    ////////////AUG//////////////////////
    burst_aug "DavVvBurst1;"
    setburst aug 1 30 1 0 0.05 0
    setburst aug 2 60 0.25 0.35 0.05 0
    setburst aug 3 110 0.15 0.45 0.05 0
    setburst aug 4 999 0.05 0.43 0.2 12
    __________________________________________________________________________________________
    ------------------------------------------------------------------------------------------
    ////////////SCOUT//////////////////////
    burst_scout "shoot 2;"
    setburst scout 1 3 1 0 0 0
    setburst scout 2 5 1 0 0 16
    setburst scout 3 999 1 0 0 60
    ////////////AWP//////////////////////
    burst_awp "shoot 2;"
    setburst awp 1 3 1 0 0 0
    setburst awp 2 5 1 0 0 16
    setburst awp 3 999 1 0 0 60
    setburst awp 1 3 1 0 0.02 0
    setburst awp 2 5 1 0 0.02 16
    setburst awp 3 999 1 0 0.2 60
    ////////////SG550//////////////////////
    burst_sg550 "shoot 2;"
    setburst sg550 1 3 1 0 0 0
    setburst sg550 2 30 1 0 0 16
    setburst sg550 3 999 0.3 0.1 0 60
    ////////////G3SG1//////////////////////
    burst_g3sg1 "shoot 2;"
    setburst g3sg1 1 3 1 0 0 0
    setburst g3sg1 2 5 1 0 0 16
    setburst g3sg1 3 120 1 0 0 60
    setburst g3sg1 4 999 0.05 0.4 0 60
    __________________________________________________________________________________________
    ------------------------------------------------------------------------------------------
    ////////////M249//////////////////////
    burst_m249 "shoot 2;"
    setburst m249 1 45 1 0 0 0
    setburst m249 2 999 0.05 0.5 0 0
    __________________________________________________________________________________________
    ------------------------------------------------------------------------------------------
    ////////////KNIFE//////////////////////
    burst_knife "shoot 0;"
    setburst knife 1 3 1 0 0 0
    setburst knife 2 999 1 0 0 2
    __________________________________________________________________________________________
    ------------------------------------------------------------------------------------------
    ////////////M3//////////////////////
    burst_flashbang "shoot 0"
    burst_hegrenade "shoot 0;"
    burst_smokegrenade "shoot 0;"
    burst_c4 "shoot 0;
    setburst c4 1 999 1 0 0 2
    setburst flashbang 1 999 1 0 0 2
    setburst hegrenade 1 999 1 0 0 2
    setburst smokegrenade 1 999 1 0 0 2
    __________________________________________________________________________________________
    ------------------------------------------------------------------------------------------
    // automatic burst settings
    d_knife 192 0 48 16
    d_ak47 192 80 48 16
    d_awp 192 128 48 16
    d_deagle 224 16 32 16
    d_famas 192 144 48 16
    d_fiveseven 192 0 32 16
    d_flashbang 192 192 48 16
    d_g3sg1 192 144 48 16
    d_galil 192 160 48 16
    d_glock18 192 16 32 16
    d_grenade 224 192 32 16
    d_m249 192 160 48 16
    d_m3 192 48 48 16
    d_m4a1 192 96 48 16
    d_mp5navy 192 64 32 16
    d_p228 224 32 32 16
    d_p90 192 176 48 16
    d_scout 192 208 48 16
    d_sg550 192 48 48 16
    d_sg552 192 112 48 16
    d_ump45 192 80 48 16
    d_usp 192 32 32 16
    d_tmp 224 64 32 16
    d_xm1014 192 224 48 16
    d_skull 224 240 32 16
    d_tracktrain 192 240 32 16
    d_aug 148 240 44 16
    d_mac10 109 240 34 16
    d_elite 152 240 57 16
    d_headshot 1 240 36 16
    recoilSw_usp "recoil 0.27"
    recoilSw_glock18 "recoil 0.25"
    recoilSw_deagle "recoil 0.16"
    recoilSw_p228 "recoil 0.37"
    recoilSw_elite "recoil 0.39"
    recoilSw_fiveseven "recoil 0.42"
    recoilSw_xm1014 "recoil 1.8"
    recoilSw_m3 "recoil 1.83"
    recoilSw_mp5 "recoil 1.6892"
    recoilSw_FamaS "recoil 1.32"
    recoilSw_tmp "recoil 1.66"
    recoilSw_p90 "recoil 1.709"
    recoilSw_mac10 "recoil 1.71"
    recoilSw_ump45 "recoil 1.72"
    recoilSw_ak47 "recoil 1.710201"
    recoilSw_sg552 "recoil 1.739"
    recoilSw_m4a1 "recoil 1.62"
    recoilSw_aug "recoil 1.718"
    recoilSw_scout "recoil 1.7"
    recoilSw_awp "recoil 1.77"
    recoilSw_g3sg1 "recoil 0.018"
    recoilSw_sg550 "recoil 0.027"
    recoilSw_m249 "recoil 1.82"
    recoilSw_knife "recoil 0.282"
    recoilSw_flashbang "recoil 1.282"
    recoilSw_hegrenade "recoil 1.282"
    recoilSw_smokegrenade "recoil 1.282"
    recoilSw_c4 "recoil 0.0"
    recoilSw_tactical "recoil 0.282"
    recoilSw_ "recoil 0.302"
    [NoSpread]
    nospread_spread=2
    nospread_recoil=1
    nospread_visrecoil=1
    aimvector head 0 10 0 18
    aimvector chest 0 4 0 10
    aimvector gut 0 0 0 0
    aimvector thigh 0 0 0 -12
    aimvector shin 0 0 0 -26
    aimvector head 1 2 0 18
    aimvector chest 1 0 0 14
    aimvector gut 1 0 0 0
    aimvector thigh 1 0 0 2
    aimvector shin 1 0 0 -9
    wwclconfig_check recoilSw_usp "recoil 0.16"
    wwclconfig_check recoilSw_glock18 "recoil 0.25"
    wwclconfig_check recoilSw_deagle "recoil 0.16"
    wwclconfig_check recoilSw_p228 "recoil 0.37"
    wwclconfig_check recoilSw_elite "recoil 0.39"
    wwclconfig_check recoilSw_fiveseven "recoil 0.42"
    wwclconfig_check recoilSw_xm1014 "recoil 1.8"
    wwclconfig_check recoilSw_m3 "recoil 1.83"
    wwclconfig_check recoilSw_mp5 "recoil 1.6892"
    wwclconfig_check recoilSw_FamaS "recoil 1.32"
    wwclconfig_check recoilSw_tmp "recoil 1.66"
    wwclconfig_check recoilSw_p90 "recoil 1.709"
    wwclconfig_check recoilSw_mac10 "recoil 1.71"
    wwclconfig_check recoilSw_ump45 "recoil 1.72"
    wwclconfig_check recoilSw_ak47 "recoil 0.710201"
    wwclconfig_check recoilSw_sg552 "recoil 1.739"
    wwclconfig_check recoilSw_m4a1 "recoil 1.62"
    wwclconfig_check recoilSw_aug "recoil 1.718"
    wwclconfig_check recoilSw_scout "recoil 1.7"
    wwclconfig_check recoilSw_awp "recoil 1.77"
    wwclconfig_check recoilSw_g3sg1 "recoil 0.018"
    wwclconfig_check recoilSw_sg550 "recoil 0.027"
    wwclconfig_check recoilSw_m249 "recoil 1.82"
    wwclconfig_check recoilSw_knife "recoil 0.282"
    wwclconfig_check recoilSw_flashbang "recoil 1.282"
    wwclconfig_check recoilSw_hegrenade "recoil 1.282"
    wwclconfig_check recoilSw_smokegrenade "recoil 1.282"
    wwclconfig_check recoilSw_c4 "recoil 0.0"
    wwclconfig_check recoilSw_tactical "recoil 0.282"
    wwclconfig_check recoilSw_ "recoil 0.302"
    **********************************************************************************
    * __ __ __ __ *
    * /\ \ /\ \ /\ \ /\ \__ *
    * \_\ \ __ _ __\ \ \/'\ ___\ \ \___ __ __ \ \ ,_\ ____ *
    * /'_` \ /'__`\ /\`'__\ \ , < /'___\ \ _ `\ /'__`\ /'__`\ \ \ \/ /',__\ *
    */\ \L\ \/\ \L\.\_\ \ \/ \ \ \\`\ /\ \__/\ \ \ \ \/\ __//\ \L\.\_\ \ \_/\__, `\ *
    *\ \___,_\ \__/.\_\\ \_\ \ \_\ \_\ \____\\ \_\ \_\ \____\ \__/.\_\\ \__\/\____/ *
    * \/__,_ /\/__/\/_/ \/_/ \/_/\/_/\/____/ \/_/\/_/\/____/\/__/\/_/ \/__/\/___/ *
    ********************************************************************************** *
    //SetBrust//
    setburst ak47 1 10 1 0 0.05 0
    setburst ak47 2 20 0.25 0.35 0.05 0
    setburst ak47 3 50 0.15 0.45 0.05 4
    setburst ak47 4 999 0.07 0.4 0.05 52
    setburst aug 1 30 1 0 0.05 0
    setburst aug 2 60 0.25 0.35 0.05 0
    setburst aug 3 110 0.15 0.45 0.05 4
    setburst aug 4 999 0.05 0.43 0.2 12
    setburst awp 1 3 1 0 0.02 0
    setburst awp 2 5 1 0 0.04 16
    setburst awp 3 999 1 0 0.45 28
    setburst c4 1 999 1 0 0 2
    setburst deagle 1 999 0.01 0.01 0.02 0
    setburst elite 1 15 0.01 0.01 0.02 0
    setburst elite 2 999 0.07 0.15 0.05 0
    setburst fiveseven 1 999 0.01 0.01 0.02 0
    setburst flashbang 1 999 1 0 0 2
    setburst g3sg1 1 3 1 0 0.02 0
    setburst g3sg1 2 5 1 0 0.02 16
    setburst g3sg1 3 120 1 0 0.05 60
    setburst g3sg1 4 999 0.05 0.4 0.05 60
    setburst glock18 1 999 0.01 0.01 0.02 0
    setburst hegrenade 1 999 1 0 0 2
    setburst knife 1 3 1 0 0 0
    setburst knife 2 999 1 0 0.1 2
    setburst m249 1 45 1 0 0.05 0
    setburst m249 2 999 0.05 0.5 0.05 4
    setburst m3 1 999 1 0 0.2 0
    setburst m4a1 1 10 1 0 0.05 0
    setburst m4a1 2 20 0.25 0.35 0.05 0
    setburst m4a1 3 80 0.15 0.45 0.05 0
    setburst m4a1 4 999 0.07 0.4 0.05 4
    setburst mac10 1 40 1 0 0.05 0
    setburst mac10 2 120 0.35 0.25 0.04 0
    setburst mac10 3 999 0.11 0.25 0.05 4
    setburst mp5 1 40 1 0 0.05 0
    setburst mp5 2 120 0.45 0.25 0.05 0
    setburst mp5 3 919 0.11 0.25 0.05 4
    setburst p228 1 999 0.01 0.01 0.02 0
    setburst p90 1 20 1 0 0.05 0
    setburst p90 2 120 0.1 0.25 0.05 0
    setburst p90 3 999 0.11 0.25 0.05 4
    setburst scout 1 3 1 0 0.02 0
    setburst scout 2 5 1 0 0.04 16
    setburst scout 3 999 1 0 0.45 28
    setburst sg550 1 3 1 0 0.02 0
    setburst sg550 2 30 1 0 0.04 16
    setburst sg550 3 999 0.3 0.1 0.05 60
    setburst sg552 1 30 1 0 0.05 0
    setburst sg552 2 60 0.25 0.35 0.05 0
    setburst sg552 3 110 0.15 0.45 0.05 8
    setburst sg552 4 999 0.05 0.43 0.2 12
    setburst smokegrenade 1 999 1 0 0 2
    setburst tmp 1 20 1 0 0 0
    setburst tmp 2 100 0.3 0.3 0.02 0
    setburst tmp 3 999 0.1 0.3 0.05 4
    setburst ump45 1 40 1 0 0.05 0
    setburst ump45 2 120 0.45 0.25 0.05 0
    setburst ump45 3 999 0.11 0.25 0.05 4
    setburst usp 1 999 0.01 0.01 0.02 0
    setburst xm1014 1 999 1 0 0.2 0
    ******************************************************************************
    ____ _ ____ _____ _ _ *
    / ___|___ _ _ _ __ | |_ ___ _ __ / ___|_ _| __(_) | _____ *
    | | / _ \| | | | '_ \| __/ _ \ '__|___\___ \ | || '__| | |/ / _ \ *
    | |__| (_) | |_| | | | | || __/ | |_____|__) || || | | | < __> *
    \____\___/ \__,_|_| |_|\__\___|_| |____/ |_||_| |_|_|\_\___| *
    ******************************************************************************
    //Slah//
    ak47 1 10 1 0 0.05 0
    ak47 2 20 0.25 0.35 0.05 0
    ak47 3 50 0.15 0.45 0.05 4
    ak47 4 999 0.07 0.4 0.05 52
    aug 1 30 1 0 0.05 0
    aug 2 60 0.25 0.35 0.05 0
    aug 3 110 0.15 0.45 0.05 4
    aug 4 999 0.05 0.43 0.2 12
    awp 1 3 1 0 0.02 0
    awp 2 5 1 0 0.04 16
    awp 3 999 1 0 0.45 28
    c4 1 999 1 0 0 2
    deagle 1 999 0.01 0.01 0.02 0
    elite 1 15 0.01 0.01 0.02 0
    elite 2 999 0.07 0.15 0.05 0
    fiveseven 1 999 0.01 0.01 0.02 0
    flashbang 1 999 1 0 0 2
    g3sg1 1 3 1 0 0.02 0
    g3sg1 2 5 1 0 0.02 16
    g3sg1 3 120 1 0 0.05 60
    g3sg1 4 999 0.05 0.4 0.05 60
    glock18 1 999 0.01 0.01 0.02 0
    hegrenade 1 999 1 0 0 2
    knife 1 3 1 0 0 0
    knife 2 999 1 0 0.1 2
    m249 1 45 1 0 0.05 0
    m249 2 999 0.05 0.5 0.05 4
    m3 1 999 1 0 0.2 0
    m4a1 1 10 1 0 0.05 0
    m4a1 2 20 0.25 0.35 0.05 0
    m4a1 3 80 0.15 0.45 0.05 0
    m4a1 4 999 0.07 0.4 0.05 4
    mac10 1 40 1 0 0.05 0
    mac10 2 120 0.35 0.25 0.04 0
    mac10 3 999 0.11 0.25 0.05 4
    mp5 1 40 1 0 0.05 0
    mp5 2 120 0.45 0.25 0.05 0
    mp5 3 999 0.11 0.25 0.05 4
    p228 1 999 0.01 0.01 0.02 0
    p90 1 20 1 0 0.05 0
    p90 2 120 0.1 0.25 0.05 0
    p90 3 999 0.11 0.25 0.05 4
    scout 1 3 1 0 0.02 0
    scout 2 5 1 0 0.04 16
    scout 3 999 1 0 0.45 28
    sg550 1 3 1 0 0.02 0
    sg550 2 30 1 0 0.04 16
    sg550 3 999 0.3 0.1 0.05 60
    sg552 1 30 1 0 0.05 0
    sg552 2 60 0.25 0.35 0.05 0
    sg552 3 110 0.15 0.45 0.05 8
    sg552 4 999 0.05 0.43 0.2 12
    smokegrenade 1 999 1 0 0 2
    tmp 1 20 1 0 0 0
    tmp 2 100 0.3 0.3 0.02 0
    tmp 3 999 0.1 0.3 0.05 4
    ump45 1 40 1 0 0.05 0
    ump45 2 120 0.45 0.25 0.05 0
    ump45 3 999 0.11 0.25 0.05 4
    usp 1 999 0.01 0.01 0.02 0
    xm1014 1 999 1 0 0.2 0
    alias M4A11 "avadd 0 21 10.1 0;"
    alias M4A12 "avadd 1 23 4 4.5;"
    alias M4A13 "avadd 2 20 7 6;"
    alias M4A14 "avadd 3 20.75 6.5 2.1;"
    alias M4A15 "avadd 4 27 4.25 3.5;"
    alias M4A16 "avadd 5 11.5 8 2.5;"
    alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded
    alias AK471 "avadd 0 20 10.1 0;"
    alias AK472 "avadd 1 25.25 1.5 3;"
    alias AK473 "avadd 2 22.5 7.25 4.25;"
    alias AK474 "avadd 3 22.5 3 2.25;"
    alias AK475 "avadd 4 29 1.5 2.25;"
    alias AK476 "avadd 5 14 4 3;"
    alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
    alias DEAG1 "avadd 0 20 10.1 0;"
    alias DEAG2 "avadd 1 26.5 3 -1;"
    alias DEAG3 "avadd 2 20 10.5 4;"
    alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
    alias DEAG5 "avadd 4 30.25 3.75 -2;"
    alias DEAG6 "avadd 5 10.75 10.75 0.5;"
    alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
    alias USP1 "avadd 0 21 10.1 0;"
    alias USP2 "avadd 1 26.5 3 -1;"
    alias USP3 "avadd 2 20 7 4;"
    alias USP4 "avadd 3 20.25 9.5 -1.5;"
    alias USP5 "avadd 4 30.25 3.75 -2;"
    alias USP6 "avadd 5 10.75 10.75 0.5;"
    alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
    alias GLOCK1 "avadd 0 21 10.1 0;"
    alias GLOCK2 "avadd 1 26.5 3 -1;"
    alias GLOCK3 "avadd 2 20 7 4;"
    alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
    alias GLOCK5 "avadd 4 30.25 3.75 -2;"
    alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
    alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
    cl_crosshair_color "50 250 50"
    alias DEAG1 "avadd 0 20 10.1 0;"
    alias DEAG2 "avadd 1 26.5 3 -1;"
    alias DEAG3 "avadd 2 20 10.5 4;"
    alias DEAG4 "avadd 3 20.25 9.5 -1.5;"
    alias DEAG5 "avadd 4 30.25 3.75 -2;"
    alias DEAG6 "avadd 5 10.75 10.75 0.5;"
    alias gsaimDEAG "avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded"
    alias M4A11 "avadd 0 21 10.1 0;"
    alias M4A12 "avadd 1 23 4 4.5;"
    alias M4A13 "avadd 2 20 7 6;"
    alias M4A14 "avadd 3 20.75 6.5 2.1;"
    alias M4A15 "avadd 4 27 4.25 3.5;"
    alias M4A16 "avadd 5 11.5 8 2.5;"
    alias gsaimM4A1 "avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded"
    alias AK471 "avadd 0 20 10.1 0;"
    alias AK472 "avadd 1 25.25 1.5 3;"
    alias AK473 "avadd 2 22.5 7.25 4.25;"
    alias AK474 "avadd 3 22.5 3 2.25;"
    alias AK475 "avadd 4 29 1.5 2.25;"
    alias AK476 "avadd 5 14 4 3;"
    alias gsaimAK47 "avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded"
    alias USP1 "avadd 0 21 10.1 0;"
    alias USP2 "avadd 1 26.5 3 -1;"
    alias USP3 "avadd 2 20 7 4;"
    alias USP4 "avadd 3 20.25 9.5 -1.5;"
    alias USP5 "avadd 4 30.25 3.75 -2;"
    alias USP6 "avadd 5 10.75 10.75 0.5;"
    alias gsaimUSP "avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded"
    alias GLOCK1 "avadd 0 21 10.1 0;"
    alias GLOCK2 "avadd 1 26.5 3 -1;"
    alias GLOCK3 "avadd 2 20 7 4;"
    alias GLOCK4 "avadd 3 20.25 9.5 -1.5;"
    alias GLOCK5 "avadd 4 30.25 3.75 -2;"
    alias GLOCK6 "avadd 5 10.75 10.75 0.5;"
    alias gsaimGLOCK "avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded"
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_ECHO********************************************************************************************************************
    ********************************************************************************************************************************************************************
    echo =================================
    echo =tasarimci:sezeradiguzel
    echo =forum: BySNIPER
    echo =
    echo =http:counter-stirike-klan.tr.gg
    echo =userconfig.cfg
    echo =
    echo =================================
    echo = isim belirlendi.
    echo = bunny aktive edildi.
    echo = Alt tusu silah ates etme modu degistir.
    echo = mp3 calar media klasorunde ki 1,2,3,4,5,6,7,8,9 isimli mp3lerini oynatacak.
    echo = bind ayarlari yapilandi.
    echo = otomatik silah secimi yuklendi .
    echo = j:k;l
    echo = mp3 calar yuklendi yon tusu sag ok ile ile oynatim yapiniz.
    echo = mouse2 ayarlandi.
    echo = mause 3 ayarlandi hyperawp kullanabilirsiniz.
    echo = ses ayarlandi +,- kullaniniz.
    echo = hizli silah secimi ve duck tekerleklerde.
    echo = p tusu nick degis.
    echo = rate ayarlandi.
    echo = grafik yapilaniyor...
    echo = zoom yuklendi.
    echo = diger ayarlar yukleniyor....
    **************************************************************************************
    *
    echo Archivo Descargado de by Seref Sezer ADIGUZEL. *
    *
    =====================================================================================*
    ______ _______ _ _ _______ __ _ ______ _______ *
    |_____/ |______ \ / |______ | \ | | ____ |______ *
    | \_ |______ \/ |______ | \_| |_____| |______ *
    *
    =====================================================================================*
    *
    echo Copyright (c) ////counter-stirike-klan.tr.gg/// 2013-2014. *
    *
    **************************************************************************************
    ********************************************************************************************************************************************************************
    **********************************BY_SNIPER_END*********************************************************************************************************************
    *******************************************************************************************************************************************************************

      Acum este: Joi Aug 17, 2017 3:18 pm